function Room:load()
	-- Characters
	friend3 = Friend("friend3.lua");
	friend3:load(42,5,0.01,"character.osg");
	friend3:setClueID(3);
	self:addFriend(friend3);
	
	enemy3 = Enemy("enemy3.lua");
	enemy3:load(79,5,0.01,"enemy.osg");
	self:addEnemy(enemy3);

	-- Clues
	clue4 = Clue();
	clue4:load(78,10,1,"class_exam.osg");
	clue4:setImg("class_exam.jpeg");
	clue4:setClueID(4);
	self:addClue(clue4);
	
	clue2 = Clue();
	clue2:load(43,15,0,"choc_bar.osg");
	clue2:setImg("Milka.jpg");
	clue2:setClueID(2);
	self:addClue(clue2);
	
	-- Clothes
	
	
	-- Objects
	table1 = Table();
	table1:load(78,10,0,"table.osg");
	self:addTable(table1);
	
end 



